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How Computer Games Violence Effect Our Behavior Search result for 'How Computer Games Violence Effect Our Behavior': Paper Excerpts: ... or not there exists a relationship between computer and virtual reality game playing and violence rates with respect to violence exists; and if so, to what extent. 1.2b Hypotheses: As the present study is designed to explore the relationship between computer and reality game playing in multimedia computer games, and in the vernacular, the message of violence, including sexual assault, is reinforced. engages in computer and or reality games and the rate of violence in highs school? A secondary research question will be students who spend time on computer and reality game playing and the rate of high school violence. ...
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Sources list for HOW COMPUTER GAMES VIOLENCE EFFECT OUR BEHAVIOR: Sorensen Holmes, B. and C. Jessen C. "It Isn't Real: Children, Computer Games, Violence and Reality." C. van Feilitzen and U. Carlsson (Eds.), Children in the New Media Landscape, Goteborg, Sweden: UNESCO International Clearinghouse on Children and ViolenComputer Games Research Nikolaos, Ioannidis. "Media Violence: Video games and desensitization to violence. Are they correlated?" 2000. Online at < http://homoecumenicus.com/essay _ioannidis_media_violence.htm>. Nikolaos, Ioannidis. "Media Violence: Video games and desensitization to violence. Are they correlated?" 2000. Online at < http://homoecumenicus.com/essay _ioannidis_media_violence.htm>. Media Violence Funk, J. B. et al. (March 1999), Rating electronic games: Violence is in the eye of the beholder. Youth and Society, 282-312. Computer Games and Internet Violence Flatin, P. (2000, July 31). Do video games trigger violence? Available: http://www. policy.com/news/dbrief/dbriefarc578.asp in Lachlan et al., 2003. Computer Games and Internet Violence Game Research - the art, business, and science of computer games, available at: http://www.game-research.com/art_games_media.asp, accessed on: November 25, 2003 Impact of Computers and Technology in the 21st century More sources on "HOW COMPUTER GAMES VIOLENCE EFFECT OUR BEHAVIOR"
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